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Simon Rhidian Bell
Audio Tester

ABOUT ME

Gamer at heart and soul

G'day, I'm Simon Bell! I'm a professional Audio tester working remotely for Frontier Developments but based in Telford, West Midlands, UK. My interest in gaming started when my parents bought a Sega Megadrive where my first game was Sonic the Hedgehog and I've been invested in gaming ever since. My interest in audio initially started in a foundation year at university, where I went to Anglia Ruskin - Cambridge to study Game development but ended up moving to the Audio Engineering degree after discovering an interest after completing the required Audio engineering module. With these two interests being real passion pieces for me, the merge of becoming an audio tester just made sense.

Simon Rhidian Bell

Photo of Me

My Gaming journey has been extensive, from multiple consoles to PC gaming, Casual gaming to being headhunted for an E-sports team, being in a top 100 World of Warcraft guild and even streaming where I was a partnered streamer on Mixer.

Audio wise I was heavily involved with all live sound events hosted at Anglia Ruskin - Cambridge and surrounding areas and fulfilling all possible roles such as Runner, lighting engineer, Rigger and front-of-house technician. The most notable live event I can say I worked on was helping with the setup and front of house for 'The Wonder Stuff' in Wolverhampton.

SKILL SET

Jira

Confluence

Wwise

Testrail

Hansoft

Automation

3️⃣
Credited games
1️⃣
Year experience
♾️
Bugs found
PORTFOLIO

Credited projects

Here are projects I have been credited on.
Please click the icons to get more information into what I provided on these projects


<h3>Jurassic World Evolution 2</h3>
                    <ul>
                    <li>Testing all new dinosaurs and buildings implemented since the Dominion Malta Expansion</li>
                    <li>Using Wwise to aid sound designers locate bugs efficiently </li>
                    <li>Checking audio queues using resonator </li>
                    <li>Writing confluence pages for future testers to use</li>
                    </ul>
<h3>F1 Manager 2023</h3>
                    <ul>
                    <li>Testing the pass-by and onboard camera's audio of cars on all tracks</li>
                    <li>Testing scenario modes to ensure there were no audio bugs present </li>
                    <li>Console testing via a PS5 DevKit</li>
                    <li>Testing onboarding subtitles matched the VO</li>
                    <li>Testing pit stop audio</li>
					<li>did the transcribing for Zane Maloney's in-game subtitles</li>
                    </ul>
<h3> Warhammer: Realms of Ruin </h3>
                    <ul>
                    <li>Testing the cinematics in the  game for subtitle and sync issues</li>
                    <li>Correcting subtitle issues for entire game</li>
                    <li>Finding efficient ways to get through levels to test end-of-level cinematics </li>
                    <li>Audio testing for Multiplayer</li>
                    <li>Audio testing all units in the  game and their interactions with each other r</li>
                    <li>Console testing via a PS5 DevKit</li>
                    <li>Testing the music system</li>
                    <li>Helping QA with regression testing for their bugs</li>
                                       
                    </ul>

CONTACT

Contact Details

Please get in touch!

Telford, West Midlands, UK
Email: Contact@simonrhidianbell.co.uk